Iceball Fx has an error system incorporated in the software to aid technicians and operators in identifying and diagnosing failures in the game. Each score sensor has an enable signal that is sent from the main board. The enable signal is turned off and on during the power up sequence which causes the sensor score signal line to change state, if the main board does not see a change in state from the score signal line then it will trigger an error for that sensor. Please see below for a listing of game error codes and detailed steps on how to trouble shoot the various errors in the game.
Error # Description
1 Bad or missing Compact Flash Card (Occurs on power up)
2 Zero Count Sensor Error - Check for Balls in Sensor (Occurs only on power up)
3 Sensor 1K (Occurs only on power up)
4 Sensor 2K (Occurs only on power up)
5 Sensor 3K (Occurs only on power up)
6 Sensor 4K (Occurs only on power up)
7 Sensor Left 10K (Occurs only on power up)
8 Sensor Right 10K (Occurs only on power up)
9 Ball Count Sensor Error (Occurs only on power up)
10 Coin 1 Stuck Down (when does it occur)
11 Ticket Error
12 Solenoid Seat Sensor (Occurs only on power up)
FULL The solenoid will not activate if the zero count sensor is blocked. (Occurs anytime)
SOL The solenoid is activated but has not reached its end of travel. (Occurs during game play)
TIC Game owes tickets and is out of tickets. (Occurs during game play)